Yearly Archives: 2014

Province

I’ve backed a fair number of Kickstarter game projects at this point, and this one was interesting for a few reasons: it only cost $5 (!?) to jump in, the product came in an envelope rather than a box, and

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Posted in Boardgame

The Last of Us

Have started playing. Just played the opening scene up to the “20 years later” scrawl. Very visceral, very emotional so far without being over sentimental. Feels like the folds from Two Souls/Heavy Rain had something to do with this. CG

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Posted in Video Game

Impulse

This is the second game I’ve purchased designed by Carl Chudyk, the first being the amazing Innovation. I’ll surely be giving that game a review before too long, but for now let’s focus on Impulse. A fairly generic space-centric science

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Posted in Card Game

The Missing

So Terri (that’d be my wife) and I are starting a two-payer, GM-less roleplaying game we’re calling The Missing. It’s powered by Fate Accelerated and Mythic GME and it’s going to be awesome. It stars Terri and myself as Jamie

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Posted in RPG

Lunchtime Microgames

My latest obsession (ok, one of a few) in gaming seems to be that of what I’m deeming “lunchtime microgames”. These are quick games – typically also of diminutive size, frequently card games – which can most importantly be played

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Posted in Card Game

NuGames to Review

Lots of small – and not so small – new games to review I’ve obtained over the last 8 or so months. Quick run-down of names but nothing more, and in no particular order: Hanabi, Castellan, Ogre Pocket, Ninja: Legend

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Posted in Boardgame